Restless Entropy Games will be attending Origins Game Fair, in Columbus, Ohio, June 3rd – 7th, 2015. This will be our first year attending Origins. Because our first game, Armor & Ash, is still in an unfinished state, we do not have any official publisher space at Origins. Rest assured though, you’ll still be able to get your hands on Armor & Ash. We’ll be in the Board Room and will gladly demo or play a full game with anyone interested. Just look for our banner (pictured above) or shout, “I’m here for Armor & Ash” and I’ll be certain to find you.
This past weekend I attended JordanCon, a convention for Robert Jordan’s Wheel of Time series. It also has a dedicated open gaming area. And, I just so happened to get mentioned on their main schedule. How awesome is that?!
What is really awesome is the fantastic response I received while demoing Battles of Infamy. People actually lined up, they were waiting, to get a chance to play. We had two demos running at all times and often there were two people waiting patiently to play. Now that is positive reinforcement for a developer let me tell you. Also, a couple of people played multiple times; they wanted to play each faction and so they’d play a game, go to a panel, then come back for another game. The interaction and slew of positive comments was very encouraging. Some people wanted to just hang out and chat with me about the game long after they were finished playing.
My win ratio at JordanCon was not very high, but that’s okay. To me, that means the game is fairly balanced; the game creator (me) does not have an advantage over someone that has never played the game before.
Thanks JordanCon attendees and staff for such a great convention experience!
This past weekend I attended SecretsCon, a local gaming convention. It was really fun and there were plenty of games to be played. Seriously, pictured is maybe half of the games, it actually might be closer to 1/3 of the games that were readily available for anyone to play.
But I didn’t go for fun and merriment. Well, okay I did, but mainly I went to demo Battles of Infamy and get some much needed outside opinions on the game.
The response was overwhelmingly positive. One individual actually played the game twice! All of the comments were similar to “You’ve really got something here” or “I think this could catch on”. And that was a good feeling. Everyone that played the game seemed to enjoy it. I was also looking for how easy it was for others to understand and for things like confusion surrounding any of the card’s special ability text or other rules. Thankfully, picking up the game seemed quite easy.
Everyone really seemed to enjoy the game and enjoy themselves while playing. Their positive comments were really encouraging, and not just from a “this is a fun game” standpoint, but most people really got into the game and commented about the factions, the card names, and the special abilities.
Overall, for my first Con experience as a game designer/publisher, I left SecretsCon feeling confident and energized.
The prototype cards for Battles of Infamy arrived today. And they look fantastic! See for yourself.
Keep in mind that these are prototype cards and not representative of what the final card layout or graphics will look like. Since I know I’m going to attend a few gaming conventions, I want some cards that look better than plain paper home printed versions.
Even though these show prototype, unpolished work, I think they look pretty darn good. The different and unique faction backs really add something that was lacking from the plain white paper backs that come from a desktop printer.
The image on the left shows the four factions that will come in the base set: Undead, Ghob-lings, Vikings, and Forest Elves. Each of these factions has unique common warriors, heroes, magic spells, and powerful items. On the right is a sampling of one common warrior card for each of the factions. I didn’t realize at the time I took the picture, but I choose cards with very similar powers. Next time I’ll try to show off some more variety, of which the game has plenty.
My sweet convention banner just arrived! And it turned out great. This thing is free standing and the Ghoul is basically life size. How awesome is this!?
Now I am just waiting on the flyers, business cards, and the most important thing: the prototype cards. And I need to start gathering the dice that I’ll be taking to the convention. Speaking of dice, I can’t forget the dice trays! I don’t want to go crawling around on a convention floor looking for dice.
This will be my first convention as a designer/publisher and I’m quite excited. I can hardly wait.